Sébastien Loeb Rally EVO
A new challenge begins...
Name: | Sébastien Loeb Rally EVO |
Credits: | Too many people! Please look at the company webpage or at the credits in game. |
Languages/Technologies used: | Proprietary engine, FMOD, Emotion FX, Yebis |
Platform(s) | ![]() ![]() ![]() |
Releases: | 29 January 2016 on all platforms |
License: | All rights reserved to Milestone S.R.L. |
Official website: | http://sebastienloebrallyevo.com/ |
My favourite track? Sweden! I love snow! But my car not so much... oh! All the times I went off road and crashed in a tree to contemplate the beauty of nature! (and lose the match...)
We used our own technology which is old but anyway feature rich. I had the opportunity to work with pure C++ on PC, PlayStation 4 and XBox One. I learn a lot and it was funny and hard at the same time.
I worked mainly on gameplay aspects like the tutorial, cameras and game mode structures.
Launch Trailer
First Gameplay
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